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esprite
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1992-05-02
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725b
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/**** esprite.h ****/
/* By Paul Field
* See !ReadMe file for distribution/modification restrictions
*/
#ifndef __esprite_h
#define __esprite_h
#include "sprite.h"
#include "edraw.h"
#include "bool.h"
os_error *esprite_draw(sprite_area **area, int offset, edraw_info *info);
/* Performs an 'edraw_split' into the sprite at '*area+offset'.
* The reason for specifying a sprite in this manner is so that the
* sprite area can be allocated using flex.
* (Use edraw_stop if you want to finish a timedout picture prematurely).
*
* WARNING: Do not use timeouts to draw into a 'flex' allocated sprite.
* If the sprite moves during sections of drawing then you will
* have trouble.
*/
#endif